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Product description Discs only, both work perfectly. Generic packaging. Amazon.com Parasite Eve tells the story of Aya Brea of the NYPD on a case involving mass spontaneous human combustion, mutating animals, and the mitochondria revolution. Sound fun? Confusing? Parasite Eve is both. It begins when Aya is attending an opera at Carnegie Hall. The soloist bursts into song and the audience bursts into flames. Somehow, Aya is the only attendee who isn't affected. Not surprisingly, she wants to know what's going on. This curiosity, coupled with her duties as a police officer, grows into a full-scale investigation. Parasite Eve's mechanics are simple, yet elegant. From combat to level advancement, the game runs easily and smoothly, making it ideal for someone new to role-playing games (RPGs). Experienced RPGers should still enjoy it for its brilliant storyline. Technically speaking, the game's graphics and sound are good, but not spectacular. The full-motion cutscenes are superbly done. Parasite Eve is a good game--there's just not enough of it. While it doesn't feel crammed together, the story seems to resolve quickly. Brilliant while it lasted, Parasite Eve left me wanting more. --John Cocking Pros: Mutating dogs Involving storyline Elegant game mechanics Cons: Too short, and it's confusing Review Parasite Eve spans six days, over the course of which the human race's continued existence shall be called into question. A fateful night at the opera house triggers in one woman the power to cause all those around her to incinerate as the mitochondria in their bloodstream generate staggering quantities of energy, and in another woman an innate resistance to the deadly effects. You assume the role of that woman, the young New York cop Aya Brea, as she comes to realize that the fate of humanity will depend upon her actions. As Square Soft's biggest release since Final Fantasy VII, Parasite Eve offers high production values and an intriguing storyline in what Square Soft has dubbed "the cinematic RPG." Its gameplay blends action and horror with traditional RPG elements to create a game that is all too easily described as the marriage of Final Fantasy VII and Resident Evil. But even as Parasite Eve takes up many of the best aspects of both these games, so does it bring along many of their shortcomings. True to its claims, Parasite Eve often looks sleek, inspired, and beautiful - like a good film. The scenery throughout the game is composed of still 3D-rendered images of mostly authentic New York locales, and the quality and detail of these various settings is astounding. Whether you're searching through Central Park in the middle of the night or rummaging through the slums early in the morning, Parasite Eve looks consistently real. The background art looks so good that you will often find yourself admiring your surroundings instead of forging onward in your quest. The various polygonal characters aren't quite as sharp as the backdrops, but their motions and actions during plot sequences are expressive and believable. As Aya, you will have to shoot your way past scores of monsters, all of which are your typical mutated urban animal variety and thence not particularly imposing. And though some of the boss monsters are both creepy and fearsome, like a particularly large and ill-tempered three-headed hound, for the most part your opposition will fail to impress. Even a discriminating connoisseur of computer-generated cinematics would be awestruck at several animated cutscenes over the course of Parasite Eve. While the cinematic sequences are never particularly long, they are frequent and almost always amazing - all the more so toward the end of the game. Among other things, you'll witness breathtaking panoramic shots of New York City, grisly deaths or even grislier metamorphoses, and even some good old-fashioned military intervention. Though there's hardly enough CG here to make up a feature-length film, there's plenty of t