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Futuristic role-playing game
Choose from 6 different characters and 20 different weapons
16 levels and 5 worlds
20 types of opponents with advanced AI
For 1 player, or multiplayer over Internet
From the Manufacturer The game is set in year 2010 where player's conscience is entrapped by an up-to-date virus-infected virtual reality-playing machine called FireStarter. The virus-caused failure resulted in the computer changing the rules of the game - to break out of the trap; the player is to complete the game within 48 hours. Immerse yourself in an unbelievable world, created by a super-modern playing machine, where you are to make it as a winner of the adrenaline-brimming action. The gameplay is action-focused. A player is to carry out tasks on levels overcrowded with dangerous monsters, by using personal skills, over 20 types of weapons and unique artifacts. The victory conditions vary from a need to survive within a given time to eliminating a certain monster/device. At the beginning of the game, players will have five characters to choose from - soldier, agent, gangster and two more, each with a unique set of characteristics and skills. While advancing through the game, players will get scores (for example, for monsters killed), and he can spend those on improving the hero's characteristics and skills. Players will be opposed by up to 20 types of monsters out of three worlds - technical, demonic and symbiotic. Monsters differ in characteristics, types of attack, behavior and ability to act in a group. The game was developed on an original high-tech engine, The Firestarter Engine, which uses the possibilities of the latest accelerator generation GeForce 3, 4. Among the engine possibilities are: work with outdoor and indoor areas, colored dynamic lighting, dynamic shadows, vertex and pixel shaders, T&L, procedure textures, various classes of particle system-based effects, interactive and destructible level objects, realistic physics, high-polygonal character and monster models (up to 5000 of polygons), and skeleton animation. The game can be played by up to 32 players over LAN simultaneously. In a multiplayer game, there will be both classical modes of play, such as Deathmatch and cooperative, and unique ones - play for monsters, team-play modes with a possibility of monster control. Features Unique gameplay, maximally focused on tooth-grinding action 6 unique characters to choose from 16 levels in 5 worlds 20 types of weapons Unique artifacts, such as guard bot and time jumper 20 types of opponents out of 3 worlds - demons, techno-monsters and symbiots High replayability Up to 32 players in a multiplayer game over LAN Variety of multiplayer modes Powerful enemy intellect (group attack skills and others) High-tech engine with the possibilities of the latest acceleration generation integrated