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Fisher-Price Baby Toy Laugh & Learn Smart Stages
Fisher-Price Baby Toy Laugh & Learn Smart Stages
Fisher-Price Baby Toy Laugh & Learn Smart Stages
Fisher-Price Baby Toy Laugh & Learn Smart Stages
Fisher-Price Baby Toy Laugh & Learn Smart Stages
Fisher-Price Baby Toy Laugh & Learn Smart Stages
Fisher-Price Baby Toy Laugh & Learn Smart Stages

Fisher-Price Baby Toy Laugh & Learn Smart Stages Learn with Puppy Walker with Music Lights & Activities for Infants Ages 6+ Months

Product ID : 31706490
4.7 out of 5 stars


Galleon Product ID 31706490
UPC / ISBN 887961531442
Shipping Weight 4.68 lbs
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Model FHY94
Manufacturer Fisher-Price
Shipping Dimension 17.99 x 15.98 x 4.13 inches
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*Price and Stocks may change without prior notice
*Packaging of actual item may differ from photo shown
  • Electrical items MAY be 110 volts.
  • 7 Day Return Policy
  • All products are genuine and original
  • Cash On Delivery/Cash Upon Pickup Available

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Fisher-Price Baby Toy Laugh & Learn Smart Stages Features

  • Musical infant walking toy with 2 ways to play as baby grows: sit & play or stand & walk!

  • 3 Smart Stages levels with 75+ songs, sounds & phrases teach the alphabet, shapes, colors, numbers and Spanish words

  • 7 hands-on activities including light-up piano keys and nose, roller, spinner, flip page and more

  • Easy-grasp handle and sturdy, 4-wheel base helps steady baby's first steps

  • For infants and toddlers ages 6-36 months


About Fisher-Price Baby Toy Laugh & Learn Smart Stages

Let's go for a stroll, baby! The Laugh & Learn Smart Stages Learn with Puppy Walker is the perfect pal for your growing baby, offering exciting hands-on activities for little sitters and tons of encouraging phrases and support for those first little steps. As little ones grow and go, Smart Stages learning content introduces the alphabet, shapes, colors, counting, and even Spanish words! Little muscles get a big workout as sitting babies reach for and interact with the activities and then pull up to stand and walk behind the walker. Babies are introduced to cause and effect as they discover how to activate the music and phrases by pressing the buttons or pushing the walker along.