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Get it between 2025-01-07 to 2025-01-14. Additional 3 business days for provincial shipping.
THIS IS AN EXPANSION TO THE MEMOIR '44 BOARD GAME: This is not a complete game experience. A copy of the Memoir '44 base game is required to play with this expansion.
UNIQUE HISTORICAL GAME: In Memoir '44, players command a horde of little plastic Army men facing-off in dozens of WWII battles on an oversize hex game board. Each battle scenario mimics the historical terrain, troop placements and objectives of each army.
STRATEGY GAME: Deploying forces through a variety of Command cards, the smart commander uses the unique skills of his units - infantry, paratroopers, tanks, artillery, commandos and resistance fighters - to its greatest strength.
BREAKTHROUGH KIT: This expansion will take you deep into the battles of World War II with two double-sided, 9-panel board maps covering all four Memoir '44 map environments: countryside, beach, winter, and deserts. These oversize boards open up the Breakthrough format to 15 new, more expansive scenarios!
NUMBER OF PLAYERS AND AVERAGE PLAYTIME: This unique historical battle game is made for 2 players and is suitable for ages 8 and older. Average playtime is approximately 30 to 60 minutes.
Product Description Go deep behind enemy lines at Sword Beach as you airdrop in to capture the bridges of the Orne. Join Guderians famed Panzers as they battle the armored columns of the British Expeditionary Forces. Sign on for Operation Crusader to take on Rommel in the deserts of North Africa and liberate the garrison in Tobruka. The Memoir 44 Breakthrough Expansion will take you deep into the battles of World War II with two, double-sided, 9-panel board maps covering all four Memoir 44 map environments - countryside, beach, winter and deserts These oversize boards stretch the limit of current printing technology and are 13 x 17 hexes deep, opening up the Breakthrough format to new, more expansive scenarios. The Breakthrough Expansion includes 15, never-in-print-before scenarios, created by Jacques jdRommel David and Memoir 44 author, Richard Borg. These scenarios cover the Western and Eastern Fronts, as well as the Mediterranean and Pacific Theaters and include classic battles such as - Operation Crusader, Operation Amherst and two different renditions of Sword Beach - all designed for the 13 x 17 hex Breakthrough format. The Memoir 44 Breakthrough Expansion is an expansion for 2 players and requires a copy of Memoir 44. Depending on the scenario being played, additional expansions are highly recommended to fully enjoy the new Breakthrough maps, although players can substitute game pieces if they do not own a specified expansion. From the Manufacturer Go deep behind enemy lines at Sword Beach as you airdrop in to capture the bridges of the Orne... Join Guderians famed Panzers as they battle the armored columns of the British Expeditionary Forces... Sign on for Operation Crusader to take on Rommel in the deserts of North Africa and liberate the garrison in Tobruka. The Memoir 44 Breakthrough Expansion will take you deep into the battles of World War II with two, double-sided, 9-panel board maps covering all four Memoir 44 map environments - countryside, beach, winter and deserts These oversize boards stretch the limit of current printing technology and are 13 x 17 hexes deep, opening up the Breakthrough format to new, more expansive scenarios. The Breakthrough Expansion includes 15, never-in-print-before scenarios, created by Jacques jdRommel David, and Memoir 44 author, Richard Borg. These scenarios cover the Western and Eastern Fronts, as well as the Mediterranean and Pacific Theaters and include classic battles such as - Operation Crusader, Operation Amherst, and two different renditions of Sword Beach - all designed for the 13 x 17 hex Breakthrough format. The Memoir 44 Breakthrough Expansion is an expansion for 2 players and requires a copy of Memoir 44. Depending on the scenario being played, additional expansions are highly recommended to fully enjoy the new Breakthrough maps, although players can substitute game pieces if they do not own a specified expansion.