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Gamelyn Games Tiny Epic Quest Fantasy Board Game: A
Gamelyn Games Tiny Epic Quest Fantasy Board Game: A
Gamelyn Games Tiny Epic Quest Fantasy Board Game: A
Gamelyn Games Tiny Epic Quest Fantasy Board Game: A
Gamelyn Games Tiny Epic Quest Fantasy Board Game: A
Gamelyn Games Tiny Epic Quest Fantasy Board Game: A
Gamelyn Games Tiny Epic Quest Fantasy Board Game: A
Gamelyn Games Tiny Epic Quest Fantasy Board Game: A

Gamelyn Games Tiny Epic Quest Fantasy Board Game: A Small Box Adventure

Product ID : 24734970
4.6 out of 5 stars


Galleon Product ID 24734970
UPC / ISBN 728028416299
Shipping Weight 0.93 lbs
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Model GAM040
Manufacturer Gamelyn Games
Shipping Dimension 7.01 x 4.72 x 1.54 inches
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2,171

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*Packaging of actual item may differ from photo shown
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  • 7 Day Return Policy
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Gamelyn Games Tiny Epic Quest Fantasy Board Game: A Features

  • Tiny epic Quest is a strategy game that is set in a classic fantasy world, Perfect for 1-4 players that is easy to learn and is popular with adults, kids, teens, families, and everyone

  • Spend time away from a screen developing cognitive skills and enjoy quality family time with board games

  • The tiny epic series is one of the best small box Board game collections that captures an epic game experience in under an hour!

  • Gamelyn Games takes pride in offering the highest quality components With beautiful artwork and gorgeous graphic design

  • Introducing the Gamelyn Games itemeeples, the world's first multi-item holding meeples. Play as a hero and take down the Goblin Kingdom


About Gamelyn Games Tiny Epic Quest Fantasy Board Game: A

A world of Peace has been torn asunder by the opening of a vile portal from the Goblin Kingdom. Nasty goblins pour into the peaceful groves and villages of the Elf world, setting the realm ablaze. Now you, the heroes, must quest in order to right This wrong. There are two paths to victory: closing the Portal or slaying all the goblins. Which one will you choose? Either way, your quests will be aided by the help of the surviving Mushroom folk — and by the epic items that have been lost in the realms deep Dungeons. The world is ending quickly, so you must act fast to save it, but you also need to know when your luck will run out. each round is broken into two phases: day and night. During the day, players travel far and wide, visiting villages to acquire quests, monuments to learn powerful spells, Mushroom groves to seek guidance, and treacherous locations in search of artifacts! Acquiring artifacts empower the heroes with unique abilities; This may improve a heroes’ movement or combat, or their ability to learn spells or mitigate harmful dice rolls. Heroes must travel by foot, by horse, by raft, by boat and by gryphon to get to everywhere they need to go to satisfy their quests — or to position themselves for what night brings. As each type of movement is different, and limited, players need to take careful consideration when traveling, and how they travel, If they wish to accomplish all Of their goals. During the night, players must face the challenge of their quests, and decisions, by rolling dice, hoping for fortune, and knowing when to quit. Will you press on? Or is it time to save your progress and rest? Tomorrow is another day.