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Time is running out for Jewellia-- and her entire team knows it. As a result, playing is safe is no longer an option. Outside the circle of protection, they encounter situations that are far more dangerous than before and that test their collective skills in ways previously unimagined. Along they way they encounter people and information that push the boundaries of reality and will forever alter their perception of the world. But that altered perception might just give Team Jewellia a fighting chance. Maybe... Ambrose has also assembled a team of nefarious creatures to assure that he gets what he wants--and he is playing for keeps. Jewellia's best hope for survival will come down to her own skill set, the trust she has in her team, and the realization of her destiny.