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Osmo learning games makes it fun for children to learn, using toys as teaching tools. Osmo is magic! In 2013, Osmo created a fun-filled & Award winning learning games that interact with actual hand held pieces & an iPad and/or fire tablet, bringing a child's game pieces & actions to life (no Wi-Fi necessary for game play). Osmo merges tactile exploration with innovative technology, actively engaging children in the learning process. Osmo games develop a wide range of skills, varying skills based on each game, including: creativity, problem-solving, confidence gaining, child-led, hands-on, gender-neutral, curriculum Inclusion, social/emotional skills, STEM/steam (science, technology, engineering Math & art) and many more educational capabilities. Games are designed for children between the ages of 3-11+ and include beginner to expert levels. Osmo enables the continuation of learning. Creative set focuses on the following game play: travel on an adventure & solve story problems with personal drawings brought to life instantly on the iPad (monster) along with drawing problem solving/early physics (Newton), creative drawing skills (masterpiece). approved by parents and teachers worldwide, used in over 31, 000 classrooms. Tag your photos on social media with #osmonaut to be featured!