X

Omega Boost

Product ID : 521887


Galleon Product ID 521887
Model
Manufacturer
Shipping Dimension Unknown Dimensions
I think this is wrong?
-
2,060

*Price and Stocks may change without prior notice
*Packaging of actual item may differ from photo shown

Pay with

About Omega Boost

Amazon.com From the creators of the popular racing series Gran Turismo comes the space-action sci-fi shooter Omega Boost. This futuristic game pits you against a sinister computer virus named Alphacore. To conquer Alphacore, you must pilot an armed free-floating robot named Omega Boost through 19 diverse zones and, ultimately, travel back in time to stop Alphacore from changing history. Basically, the gameplay of Omega Boost is incredibly straightforward. Simply blow up each enemy that stands in your way. Enemies come in all shapes, sizes, and strengths. We were impressed with the amount of detail put into each enemy--in fact, we often paused the game so that we could better examine each enemy being blown to smithereens. Each zone has a collection of small enemies, a sub- boss, and a boss to conquer. As you progress in the game, you can customize and upgrade your equipment. In champion mode, you will have to finish a level with a good enough destroy rate before you will be allowed to advance. This game also includes a replay mode, which will allow you to leisurely view highlights of your most intense battles. While this game may be pretty to look at, the controls can be difficult to master. You'll definitely need to check out the training zones in order to properly learn how to navigate your hunk of junk metal. We became dizzy from the rotating 3-D and 360-degree environments, which can make your control seem more complicated during a busy barrage of enemy fire from all directions. --Carrie Bell Pros: Interesting plot Detailed spaceships and explosions Full 3-D, 360-degree rotating action Cons: Shooting action can get repetitious May cause dizziness Review Thanks largely to 3D shooters such as Sega's Panzer Dragoon series, the shooter is officially back in style, after a long drought following the 16-bit era's market saturation. While initially more visceral than any similar game on the market, Omega Boost ultimately falls short in playability, style, and longevity. As Japanese logic would dictate, you suit up in a large humanoid robot and fly through several missions to defeat an evil galactic empire bent on destroying humanity. As shooter logic dictates, you are humanity's only hope for survival. Omega Boost takes the formula established by Panzer Dragoon and, in the words of chef Emeril Legasse, kicks it up a notch. While your general movement is confined to the "rails" in each level, you have more freedom of movement than in any other game in this vein. The Omega Boost robot has two modes of movement: straight and scanning. Straight movement is like that of any other 3D shooter, always moving forward. Scanning movement lets you maneuver around an object in full 3D. Tapping the mode change button will turn you to face any imminent danger that may be approaching, an extremely useful tool for tackling enemies that will ultimately be attacking from above, below, and everywhere in between. Holding the mode change button will let you move along the outside of an invisible sphere, so you move around the huge bosses and deal damage from all sides with ease. In addition to the multiple modes of flight, you have a vulcan rifle with homing shots, lock-on homing lasers, a speed boost, and a few levels into the game, the viper boost, an uncontrollable series of ramming attacks. As in Panzer Dragoon Zwei, your mech is gradually upgraded depending on how well you do in each of the game's nine missions, earning you the viper boost and the ability to lock onto more enemies. In addition to the campaign mode, you can play in a number of customizable challenge levels, essentially ultradifficult versions of the original levels. Bam! Unfortunately, Omega Boost is ultimately a vapid game - a quick adrenaline rush almost completely lacking depth. Each level consists of only a few waves of enemies and two or three quickly defeated bosses. Tackling the waves of enemies is never difficult; a quick tap of the mode change button locks onto them, while