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Amazon.com The third release in Sony's MotorStorm game franchise, MotorStorm: Arctic Edge takes racers on the PlayStation Portable (PSP) to new heights as they battle each other across a the frozen wasteland of Alaska’s Arctic Edge. Containing 12 new tracks and eight vehicle classes, including new winter weather specific vehicles, the Snowcat and the Snow Machine, players will not only have to win, they will have to survive in online versus multiplayer races of up to eight players. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url() repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; } High elevation 8-vehicle races. View larger. 8-person online multiplayer. View larger. Winter specific vehicle classes. View larger. Win at all cost MotorStorm action. View larger. Dangerous, yet strategic winter terrain. View larger. Racing the High Country Like all the games in the MotorStorm series, MotorStorm: Arctic Edge aims to deliver brutal, arcade style off-road racing, in this occasion in the breathtaking yet lethal and unpredictable setting of Alaska. Although the game features racing over all sorts of terrain, the majority of the action is set up and down high mountain slopes where plummeting temperatures ensure that there will be plenty, although varied levels of snow and ice. These conditions become more and more prominent as the game progresses and subsequent tracks take racers higher into the mountains. Yet as difficult and challenging as racing in these winter conditions is, the snow and ice is also designed to also be used to racer's advantage if they so choose. For example, the slopes above the game's 12 reversible tracks contain the capacity for sudden avalanches. These can be accidentally set off by the loud crash or explosions of vehicles, but can also be intentionally initiated by a well-timed horn. This means that a close competitor(s) that can't be shaken through driving skills alone can feasibly be buried in the snow with the blow of the horn. The caveat is that avalanches can also engulf the horn blower as well, so timing is everything. Ice bridges are another winter related feature that can be used to the racers' advantage. As the tracks wind up the mountain at higher elevations these arches will become more prominent, but they are not necessarily as stable as they might appear. This means that larger vehicles can feasibly destroy them before competitors can cross them and their remnants can even come crashing down on racers from above. Racers coming off turbo bursts will also quickly learn that the snowbanks found throughout the game can be used, just like the waterfalls in earlier MotorStorm games, to cool off engines headed towards a boil over. Together these inhospitable environments make for some of the most fun and challenging races Stormers have ever faced. The Vehicles Action in MotorStorm: Arctic Edge takes place across three different racing altitudes. This means a variety of terrain and thus a variety of vehicle classes. Players of previous games in the series will recognize the inclusion of most of the classes from those games, including Bikes, ATVs, Buggies, Rally Cars, and Pluggers, but with grip at a premium, two new vehicles have been introduced to combat the ice, the cold and the snow - the Snowcat and the Snow Machine. With ice, heavy snow and destructible bridges a real factor in the game one has the power and size to blast through packed snow, while the other has the grip and pace to combat most of what the subzero conditions can throw at it. Regardless of the vehicle chosen, players can perso