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Magic School Bus Explores The World Of Animals

Product ID : 17883042


Galleon Product ID 17883042
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About Magic School Bus Explores The World Of Animals

Amazon.com What a beastly mix-up! Animals from the Wild Animal Park are returned to the wilderness--but to the wrong places. Help Ms. Frizzle and her class return them to their natural habitats on a rescue adventure that spans the globe. Wahoo! Kids know and love Scholastic's The Magic School Bus. In the Magic School Bus Explores the World of Animals, kids can join in the adventure. Kids will play again and again, and they learn important science concepts in an age-appropriate way as they play. Explore seven different animal habitats around the world and the animal habitats within each zone. If a question comes up, Ms. Frizzle and Liz are always there to help. Review Four animals are lost and it's up to Ms. Frizzle and the kids to help return them to their homes. The Magic School Bus once again takes off, this time to seven distinct habitats: African savanna, Arctic tundra and ocean, Brazilian rain forest, Himalayan mountains, North America Sonoran desert, North American swamp and South Pacific island and reef. As kids visit each locale in search of the misplaced animals, they learn why animals live where they do and what they need to survive. While exploring, children will find 30 games and activities, ranging from fun arcade-style pursuits to more academic challenges. For example, one game popular with testers was Penguins on Ice in which players must guide penguins across a moving maze-like ice flow. In more educational activities, kids classify animals, assemble animal skeletons and learn about animal sounds and tracks. There's also an art area where children can design and print out ecology posters using the animal stamps they've earned by visiting the various habitats. Yet another opportunity for learning is available via eight multimedia reports on amphibians, mammals, endangered species and so on. Finally, when you've found the four lost animals and returned them to their respective homes, you can start the adventure all over again, with all new animals to find. Testers really enjoyed playing the game and thought this Magic School Bus Title was more jam-packed with things to do than its predecessors. It's one of the easier titles to play in the series (we had four- and five-year-old children playing successfully) so it's probably best suited for the younger end of its recommended age range of six to ten. The program will work well in both home and school settings and makes a nice gift, too, since it's just as much fun as it is educational. Teaches: science, geography, animals Age Range: 6, 7, 8, 9, 10 Copyright © 2000 Children's Software Revue --