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Programmers new to C as well as those experienced with the C language will find this book full of useful information on programming graphics in C on the Commodore Amiga and the Atari ST. Written for those who have experience working with the ST or Amiga, this book first explores the fundamentals of the C language, then shows how to use C to create dramatic graphics on the Amiga and ST. Specific libraries of routines for the Amiga and the ST are supplied. Each of the program examples will run without modification on both the Amiga and ST. The appendices include clear explanations of how to use these libraries in your own programs. Write your own exciting graphics programs once you've mastered the fundamentals of C, and your code will work on either the Amiga or ST. Written in a clear and concise style and includes all the programs, fully tested and ready to type in, compile, and link.