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Get it between 2024-12-31 to 2025-01-07. Additional 3 business days for provincial shipping.
Product Description Praise for the First Edition "Luck, Logic, and White Lies teaches readers of all backgrounds about the insight mathematical knowledge can bring and is highly recommended reading among avid game players, both to better understand the game itself and to improve one’s skills." – Midwest Book Review "The best book I've found for someone new to game math is Luck, Logic and White Lies by Jörg Bewersdorff. It introduces the reader to a vast mathematical literature, and does so in an enormously clear manner. . ." – Alfred Wallace, Musings, Ramblings, and Things Left Unsaid "The aim is to introduce the mathematics that will allow analysis of the problem or game. This is done in gentle stages, from chapter to chapter, so as to reach as broad an audience as possible . . . Anyone who likes games and has a taste for analytical thinking will enjoy this book." – Peter Fillmore, CMS Notes Luck, Logic, and White Lies: The Mathematics of Games, Second Edition considers a specific problem―generally a game or game fragment and introduces the related mathematical methods. It contains a section on the historical development of the theories of games of chance, and combinatorial and strategic games. This new edition features new and much refreshed chapters, including an all-new Part IV on the problem of how to measure skill in games. Readers are also introduced to new references and techniques developed since the previous edition. Features Provides a uniquely historical perspective on the mathematical underpinnings of a comprehensive list of games Suitable for a broad audience of differing mathematical levels. Anyone with a passion for games, game theory, and mathematics will enjoy this book, whether they be students, academics, or game enthusiasts Covers a wide selection of topics at a level that can be appreciated on a historical, recreational, and mathematical level. Jörg Bewersdorff (1958) studied mathematics from 1975 to 1982 at the University of Bonn and earned his PhD in 1985. In the same year, he started his career as game developer and mathematician. He served as the general manager of the subsidiaries of Gauselmann AG for more than two decades where he developed electronic gaming machines, automatic payment machines, and coin-operated Internet terminals. Dr. Bewersdorff has authored several books on Galois theory (translated in English and Korean), mathematical statistics, and object-oriented programming with JavaScript. *Here is the list of Errata for the second edition of Luck, Logic, and White Lies: The Mathematics of Games: http://bewersdorff-online.de/LLWL-errata.pdf Review "As the title indicates, Bewersdorff’s book is intended to span the mathematics of games in general – not only games of chance but also including strategic and skill games. The author covers all the big categories of games – casino, tournament, and house or social games. In fact, the skill-strategic dimension of the games balanced with the chance-uncertainty dimension is the central element around which the author presents games as an important field of application of mathematics; he takes them as a good opportunity to advocate for the beauty and power of mathematics. To that point, the book is written so as to be both popular and scholarly, and these attributes are not at all inconsistent with each other for such a general topic, content, and style. [. . .] The book leaves the impression of its author’s being a skilled advocate of the unlimited power of mathematics, shown through the examples of games. Not only is mathematics able to describe the games and the way we play them, but it is entitled to address fundamental questions beyond the problem-solving aspects of games and gaming. It is mainly game theory and probability theory that grant mathematics such a virtue. [. . .] Although the chapters can mostly be read independent of each other, and the mathematical content is not systematized throughout the book, the mathematically-inclined re