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Embrace the mobile gaming revolution and bring your iPhone game ideas to life with Swift About This BookCreate and design games for iPhone and iPad using SpriteKitLearn all of the fundamentals of SpriteKit game development and mix and match techniques to customize your gameFollow a step-by-step walk-through of a finished SpriteKit game, from clicking on "New Project” to publishing it on the App StoreWho This Book Is ForIf you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required.What You Will LearnDeliver powerful graphics, physics, and sound in your game by using SpriteKitExplore drawing and animation techniques for fun and quick resultsRead and react to various forms of player input including physical device tilt and touch recognitionMaster Apple's IDE, Xcode, and the accompanying toolsetPolish your menus and HUD to make your game stand outIntegrate your game with Game Center so that your players can share their high scores and achievementsMaximize gameplay with little-known tips and strategies for fun and repeatable actionPublish your hard work to the App Store and enjoy as people play your gamesIn DetailApple's new programming language, Swift, is fast, safe, accessible―the perfect choice for game development! Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.The book starts by introducing Swift's best features for game development. Then, you will learn how to animate sprites and textures. Along the way, you will master the physics framework, add the player character and NPCs, and implement controls. Towards the end of the book, you will poli